A lot of possibilities for theories! On the Great Leap Forward loading screen, one can see the name Province You must know that the present China is divided into many provinces, and that province number 22 is Jilin, laying in the northeast of China, just above Korea.
Relatively few cities in China actually have so many high skyscrapers, as cities like Hong Kong, Beijing and Shanghai have.
Talking about Shanghai, have you ever seen this particular tower in Die Rise? It's the Jin Mao Tower, located in Shanghai. A China in the near future may change its province-numbers district Shanghai might be province 22 now, and Jilin has another number : Names can be changed.
Buildings, however, cannot. That's why it is almost certain that Die Rise takes place in Shanghai. But the Jin Mao tower does not only help us with solving Die Rise's location, but also time: The tower was built in Another proof that the map does not take place in the Cold War, unlike it's name might refer to it, is that there is a poster saying: "Since ". This is prove that Die Rise takes not place just after , but rather in the future which could be a reason of the "Province 22 change".
As a side note, I started this theory before the release of the Timeline. Now we know for sure that Die Rise takes place on 22 October, A'ight, so now we've got the location Shanghai and time near future : Let's start. The sleeping cages. Has anyone ever noticed the countless cages in Die Rise?
Some empty, some with a basket or plate in it, and others with some filthy clothes in or on top of it. Have you ever thought about the fact that these things exist in real life? Thousands of poor Chinese people who want to have a shelter in Hong Kong rent "bedspace apartments", a. The conditions are terrible: Hot, sultry and filthy. Full of cockroaches, rats and bugs. The ideal location for diseases.
The SDC. In Die Rise, we can notice two different main types of living dead: Normal zombies and zombies wearing a SDC suit, and therefore with more health. What did those SDC soldiers there, before the Apocalypse? And why so many? I mean, usually soldiers don't just walk around in skyscrapers in a big and safe city, Shanghai, far away from the SDC borders.
The fact that there is a poster of Tian Zhao, the chairman or general of the SDC depends on how BO2 ends , on top of the Dragon building, proves this theory even more. This is a wanted man. He did everything evil. He carries weapon s of mass destruction. He is a dangerous man carrying weapon s of mass destruction, and he is suspected to be a zombie. For anyone who give us clues or help us capture this man will be rewarded Yuan. Okay so uhm…. Weapons of Mass Destruction? Suspected to be a zombie?
I think our dear friend mr. Zhao has messed with Element ! A few points. And note that ALL these points apply only on the building with the Dragon on the rooftop.
Was what happened here secret for the outside world? Or were those things within the building not allowed to exit it…. The word 'International' immediately stands out to me. Another, more likely possibility could be the fact that the SDC is, in some way, already international. China, Mongolia, Russia and many more countries are members of it.
So this neon board litterly says that the building was a place where zombies existed. Like, really? Every normal Chinese who reads that would think that's a joke, wouldn't they? I know the Victis crew built it themselves, but maybe they build it up from parts of a previously built Sliquifier, built by the SDC. After all, all the Sliquifier parts lay in the Dragon building…. They look the same like the crates in Farm and Shi No Numa, so perhaps they have pieces in it?
So assuming if the Dragon building was a SDC station, doing experiments with and with the undead, why are there so many sleeping cages and sewing machines? Perhaps the cages held test subjects, or possible even zombies. The sewing machines could be some distraction for the test subjects, to make the conditions a bit more humane, or possibly the SDC overseers wanted the test subjects who weren't doing something, make effective by putting them on work.
Another reason could be that the sewing machines were already there when the SDC started to use the skyscraper, and that they never took the effort to take them away. The Jumping Jacks. I have always wondered why Richthofen sends killing creatures to the Victis crew, who only try to help Richthofen gaining the ultimate power.
The Timeline gives an explanation of that. Once again, the crew sides with Maxis. The voices cease for some time, leaving Victis to wander the earth. Kill a few zombies so that you have points and then enter the elevator in the spawn area.
Ride it down and make a right at the end of the hall. Go to the end and then hop over the gap to the next building. Once you land, go through the open door and then make a right to the green double doors. Go through there paying the points and you now be in the power room. Walk directly forward and the power switch will be on the wall. Activate it and the elevators in the room will now be active. Op on top either of the elevators and ride it to the top floor, which will let you out on the roof.
Once on the roof, go to the far side and you can climb up the catwalk ramp there to the tower. Behind the tower will be an area that you can jump across to reach the first building where you started. Hop on top of the elevator there and you can ride it back up to the double doors that lead to the spawn area. Once there, start with building the Trample Steam and fighting off the progressive hoards. There is one wonder weapon and one buildable that allows you to toss yourself and zombies across long distances.
The other buildable that can be found is the mysterious Nav Table that each zombie mode offers. All three buildables have their respective parts located near a workbench where they can be built without too much harassment from the undead. The Trample Steam can be used to launch you and your teammates across large gaps, to other buildings, as well as toss zombies to their deaths. To build the Trample Steam, you will need to find the four parts listed below.
Sometimes they can all be found in the spawn area, but more often than not, you will need to open the double doors between the lion statues to find a part or two. Once you have the parts located, you will then need to drop down the elevator shaft on the right of the double doors that has the Quick Revive inside it.
Ride the elevator down two floors and there will be a work bench there on the right that you can use to build it. Suddenly, an elevator arrives by Samuel, occupied by Misty and Marlton, who wields a sniper and begins shooting at the zombies. Samuel is shown racing towards the elevator with them, as the huge crowd of zombies approaches fast. Right before they get attacked, the door shuts, and the elevator begins to travel down.
Abigail "Misty" Briarton: "We arm up, find a good place to defend, kick ass, that's it! Marlton Johnson: "What are you talking about, Stuhlinger?
Misty made it pretty clear! The elevator door opens, and outside is filled with zombies. Richtofen is now heard clearly and is speaking to Samuel. The group is eventually caught in the crowd and presumably killed, until suddenly, they are seen teleporting back to the Starting Room, having no memory of what happened earlier. Call of Duty Wiki Explore. Cold War. Weapons in Explore Wikis Community Central. Register Don't have an account? Die Rise. View source. History Talk Fragmentation Grenades.
M14 - points. Olympia - points. B23R - points. MP5 - points. AK74u - points. PDW - points. Colt M16A1 - points. AN - points. Remington MCS - points. SVU-AS - points. Bowie Knife - points. Galvaknuckles - points.
Claymore - points. Semtex - points. Five-Seven Dual Wield. Chicom CQB. Type Barrett M82A1. Ballistic Knife. War Machine. Ray Gun.
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